YWFT Wool
YWFT Wool is a rough-house, dirty stencil font designed to execute textual statements that need to be said with authority. It’s raw, mean, distressed, and can even be used in more conservative ...
YWFT Wool is a rough-house, dirty stencil font designed to execute textual statements that need to be said with authority. It’s raw, mean, distressed, and can even be used in more conservative ...
Designed in 1998-1999, YWFT Unisect was built as the sister to the popular, triple lined typeface, YWFT Trisect. YWFT Unisect contains a minimal, geometric style that stays consistent and is very ...
The visual design of YWFT Trisect was inspired by retro soccer/football jerseys and their triple line, number style. We spent many years in the early 90‘s dreaming of creating this face, but each ...
YWFT Service is a display typeface, strongly influenced by the electronic music movement during the late 90s and early 2000’s. Created during the era when design firm WeWorkForThem was working with ...
YWFT Selek was designed in 1998 with the idea of exploring machine like forms with a softer touch. The final design is somewhere between mechanical and electronic, at the same time it is very ...
YWFT Reversion was originally designed in 1997, then completed in working font format in 2002. Reversion is an interesting, electronic, wide and versatile display type design. One of YWFT Reversion’s ...
YWFT OverCross is one of the most unique type designs to come out of the late 90’s and early 2000’s. It originally started as a typeface design setting out to explore visual form but at the same time ...
YWFT OneCross came from the original structure of YWFT OverCross (2002) and was then reworked with an approach to create an interesting blend of both positive and negative space. YWFT OneCross has ...
YWFT Nash was designed in 1997, inspired by the grunge movement (design and music) of that time. It is nasty, busted, shredded, ripped and one gnarly font that captures the essence of trashed type ...
Designed in 1999, YWFT Maetl originally came about from exploring the idea of hand-drawing bitmap typefaces. Exploring what happens to the edges and angles with bitmaps when drawn by hand, the final ...